Physical computing meets Unity

With a combination of renowned technology and electronics your strength of squeezing can affect the 3D world of Unity by connecting these two. Touching the material in our reality as we know it and at the same time affecting a computerised 3D world. With the established platform of Unity the outside world can be the controller and affect it in real time.

What started out as a prototyp and concept of work quickly grew into a new platform of interacting. What if several people could interact with the same platform at once. Taking the experience of Kinect and make it available to more people at one. Produced during my time as Society46 for a global furnishing company.